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VRML
Models
For
the Visualization in Anthropology course and the presentation
at the University of Minnesota undergraduate conference, discussing
3D Visualization in Anthropology, Melissa Zuroff and I created
3D models of the proximal, distal and metacarpal 1 and trapezium
bone casts, a high-quality resin, of the right hand from a
La Ferrassie Neandertal skeleton provided to us by Dr.
Wesley Niewoehner, California State University
at San Bernardino.
You
will need a VRML Plugin for your browser to view these models.
Download
VRML Plugin - PC
Download
VRML Plugin
- MAC
Above
are links to view the 3D models of the La Ferrassie Neandertal
right thumb casts and Clovis projectile points. These models
are created using the Minolta Vivid 900, LDI PS-400 (metacarpal
1), and Polyworks Modeler. There is also VRML model of the
articulated right thumb cast of the La Ferrassie Neandertal
skeleton. This VRML model was created using Maya Unlimited
4.0 provided by Alias Wavefront.
The
casts were digitized using both the Minolta Vivid 900 and
the LDI PS-400 (metacarpal 1) non-contact laser digitizers.
The laser emits a beam of light that reflects off a mirror
spreading the beam to measure and capture the surface of the
artifact being scanned.After collection of the datasets from
the digitizers, the datasets were then turned into a polygonal
mesh using the Polygon Editing Tool, the accompanying software
to the Minolta Vivid 900. These polygonal meshes were then
imported into the Innovmetric Polyworks IMAlign for alignment
and editing procedures. The steps of dataset capture are repeated
on the Minolta Vivid 900 to collect scans covering the entire
artifact. After collection of the datasets and completion
of the final alignment in IMAlign the various scans are merged
and transferred into Innovmetric Polyworks IMEdit to find
and fill holes in the model and to delete extra polygons to
ensure completion
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